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Support Center

Keep the creative loop moving.

Quick answers for building, testing, publishing, and playing on Fusionery. When you need a hand, send us a note and we’ll pick it up from there.

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Answers for the most common moments.

How do I make my first game?

Choose a template or describe the game you want. Fusionery turns that direction into an editable blueprint and builds a private browser preview when it is ready.

See how it works

Why is my preview still building?

Previews are generated from the current game version. The game page shows the build state while Fusionery packages the browser build.

What can I do on Free?

Every account can play published Fusion Castle games for free. Check pricing for the current creator allowances and publishing access.

Compare subscriptions

How do publishing and crossplay work?

Fusionery is designed to carry one game world across web, mobile, and Steam with shared multiplayer play.

Explore crossplay

Do I need to use Godot directly?

No. Godot is the engine underneath the playable build, while Fusionery manages the game-building experience and gives you an editable project when you need it.

Learn how it works

Can I use my own AI assets?

Yes. Bring approved assets into your library. Optional generation providers use your own account and key.

Read about game assets

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